Bladelike horns jut from the snout and eye ridges of this toothy, bipedal dinosaur.
Ceratosaurus CR 5
XP 1,600
N Large animal
Init +6; Senses low-light vision, scent; Perception +7
AC 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, â1 size)
hp 52 (8d8+16)
Fort +8, Ref +8, Will +4
Defensive Abilities ferocity
Speed 40 ft.
Melee bite +12 (2d6+10 plus trip)
Space 10 ft.; Reach 10 ft.
Special Attacks blood rage
Str 24, Dex 15, Con 15, Int 2, Wis 11, Cha 10
Base Atk +6; CMB +14; CMD 26
Feats Improved Initiative, Iron Will, Run, Skill Focus (Stealth)
Skills Perception +7, Stealth +12; Racial Modifiers +4 Stealth
When a ceratosaurus takes damage in combat, on its next turn it can fly into a rage as a free action. It gains +2 Constitution and +2 Strength, but takes a â2 penalty to its AC. The rage lasts as long as the battle or 1 minute, whichever is shorter. It cannot end its rage voluntarily.
Environment temperate or warm forests or plains
Organization solitary, pair, or pack (3â7)
Treasure none
Although a ceratosaurus’s horn is mainly for courtship displays, its jaws are extremely deadly. A ceratosaurus stands 10 feet high and can grow up to 18 feet long and 1,600 pounds.
Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.